﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace GameLibrary.Levels
{
    public class Block
    {
        public Texture2D texture;
        public Rectangle position;

        public Block(Texture2D _texture, Rectangle _position)
        {
            texture = _texture;
            position = _position;
        }
    }
}